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League of legends matchmaking rating explained. Hilda Mccall, 31 years old. Answers go live every other Thursday at 1: One note:
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League of Legends: the problems of (and solutions to) positional matchmaking

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Riot’s war against League of Legends lag | Red Bull

When Riot announced last year that they would be implementing positional matchmaking into the League of Legends ranked queues in Season 9, they were met with a mix of skepticism and couched optimism. While many immediately saw flaws and possible exploits that such a system could offer, others hoped that it would be a solution to the complaints of poor matchmaking that plagued Season 8. Instead, we got the worst of both worlds. This season, there have been cries from pro players, high elo players, and coaches alike to do away with positional matchmaking and reset the ranked ladder. While some of these complaints and problems are due to problems with the early season LP gains which Riot has acknowledged , there are still a ton of valid complaints against the positional matchmaking system. Many high-elo and pro players have pointed out that some players have been using this system to easily boost teammates or duo partners by swapping lanes.
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Or why the enemy team manages to have an unstoppable Yasuo while yours needs to study the blade? When players first start playing ranked, they have to go through a period of placement games where we try to figure out how good they are. We have to place them against players we already have a lot of information about to get the most accurate placement. Since most players are Silver and below, we tend to start looking in Silver and move them up or down based on their performance. When you encounter imbalanced games of League, we generally chalk it down to three major culprits:
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The game follows a freemium model and is supported by microtransactions , and was inspired by the Warcraft III: The Frozen Throne mod , Defense of the Ancients. In League of Legends , players assume the role of an unseen "summoner" that controls a "champion" with unique abilities and battle against a team of other players or computer-controlled champions. The goal is usually to destroy the opposing team's "Nexus", a structure that lies at the heart of a base protected by defensive structures, although other distinct game modes exist as well. Each League of Legends match is discrete, with all champions starting off fairly weak but increases in strength by accumulating items and experience over the course of the game.
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